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rss League of Legends: Clash of Fates Updated Hands-On - Updated Interface and Graphics

We give this real-time strategy/role-playing hybrid another try at E3 2009.

There are hundreds of games on display here at E3 2009, including League of Legends: Clash of Fates. League of Legends is a hybrid strategy/role-playing game descended from the Warcraft III modification Defense of the Ancients, which was a team-based, competitive multiplayer online mod. Like in DOTA, in League of Legends, you control a single hero character (rather than an army of archers or tanks or what have you), giving move and attack orders and using a handful of special powers unique to your hero character to either aid your teammates or attack the opposing team while small armies of computer-controlled grunts (or "creeps") periodically pour out of spawn points belonging to either team to fight enemy creeps and be killed by enemy heroes for experience points and gold. Gold can then be spent at the game's item shop (which appears near the early-game spawn point where your hero first starts out).




Who's Making This Game: Riot Games, a relatively new studio that includes talent from Blizzard Entertainment as well as the mod community that created DOTA.

What The Game Looks Like: The game looks like a bright, colorful fantasy real-time strategy game such as Warcraft III or Age of Mythology. The characters are stylized in a cartoon-like fashion, and many of them are offbeat re-interpretations of standard fantasy archetypes, like a samurai warrior who wears technogoggles. The game's graphics have been updated since the last time we saw them; now, hero characters and creeps are cell-shaded, which makes them more easily visible on the map.

What There Is To Do: Kill, gain levels, buy stuff, use abilities, kill some more. This is all the action elements of a real-time strategy game boiled down to a single character with some light RPG elements tossed in. There will also be an external metagame, since your character's avatar, a "summoner," will be able to acquire new apparel items as well as new spells and abilities for your heroes in battle. The game is currently in a beta state with about 23 hero characters currently in play; at launch, executive producer Marc Merrill says the game will have more than 40.

How The Game Is Played: Like in Defense of the Ancients, you start off at a spawn point on one end of the map near an item shop where you can buy weapons, armor, and consumable items (such as healing potions)--many of these items can be combines as recipes into more-powerful items, such as improved boots of speed. You then sally forth and look to destroy as many enemy creeps, hero characters, and enemy structures as possible. However, enemy turrets are extremely damaging and are best tackled only if you have allied creeps to hide behind, or if your hero character has some kind of mitigating ability, such as temporary invulnerability to damage. Destroying people, places, and things nets your hero gold and experience, and bringing down buildings will also earn experience bonuses for your team. In our play session today, League of Legends seemed just as fast-paced and frantic as it was when we last played the game, in a good way.

What They Say: League of Legends will be run less as a retail game and more as an ongoing online service, though the exact details of pricing and post-release updates havent been finalized.




What We Say: (final verdict/thoughts) League of Legends looks more cleaned-up and complete than we last saw it, though apparently, the interface we saw (which resembled a pretty standard multiplayer online matchmaking interface) will be overhauled shortly. The game is scheduled


Read and Post Comments | Get the full article at GameSpot

"League of Legends: Clash of Fates Updated Hands-On - Updated Interface and Graphics" was posted by Andrew Park on Wed, 03 Jun 2009 14:00:01 -0700


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