Go Back   GamersHQ.com > Game Genres > MMORPG Games

Afterworld

MMORPG Games: MMORPG & MMO Games Discussion Forum

» Online Users: 50
0 members and 50 guests
No Members online
Most users ever online was 371, 04-06-2009 at 20:09.
» Search Forums

Show Threads 
» Stats
Members: 2,558
Threads: 7,943
Posts: 19,443
Top Poster: News Bot (3,864)
Welcome to our newest member, liiavarjarbhf
Reply
 
LinkBack (4) Thread Tools
Old 04-05-2009, 00:06   #11
Member
 
Maduro's Avatar

Founding member of GamersHQ.com. Click here for more info
Maduro is on a distinguished road
 
Join Date: Apr 2009
Posts: 155
HQD: 6,216.27
Fav Genre: MMORPG

Quote:
Originally Posted by Blake Seven View Post
It's still in Alpha testing (has been for quite a while now) ultimately it will be a lot like EU but an awful lot different at the same time.

It will have an RCE to it, currently you can only donate in exchange for in game currency and this as well as certain items/skill elements will be wiped on the road to commercial release. (Search the game forum at http://talk.afterworld.ru for details).

The ability to withdraw money from the game is not currently available as money is only donated not deposited.
Actually, the developers have said several times that they will not be wiping AWD, the currency, at launch. You will retain your currency and government-issued documents. It also looks as though you will retain skills, but they will be re-balanced somewhat.

Yea, the graphics don't look so great right now, but it is still alpha. I've never alpha tested a game where the graphics looked really good... graphics are usually tweaked in closed beta and then really tweaked hard in beta before release.

As for being similar to EU... there are some shared concepts, but the fact that it's not a ratio of deposits to players that determine the loot pool eliminates some of the things that EU has been criticized for.

I love EU, and I like Afterworld pretty well for being in alpha. I'm anxious to see how it continues to develop through beta.
Maduro is offline   Reply With Quote
Old 04-05-2009, 00:29   #12
Member
 
MrWizard's Avatar
MrWizard will become famous soon enough
 
Join Date: Apr 2009
Location: PA, USA
Posts: 47
HQD: 2,245.81
Fav Genre: MMORPG

I haven't played in awhile and I know there have been some major changes to things, but when I was playing, it was a pretty cool game. The crafting system makes more sense than it does in EU....slightly more complicated, but better in my opinion. Hunting was a little strange back then, but I'm sure its improved. The mining system has been revamped but is somewhat similar to EU's.

Overall a good game so far. And of course now that I've said that, I feel the urge to login....
MrWizard is offline   Reply With Quote
Old 04-05-2009, 00:55   #13
Junior Member
Great Dane is on a distinguished road
 
Join Date: Apr 2009
Location: Oregon, USA
Posts: 5
HQD: 2,879.02
Fav Genre: MMORPG

I have an account in AfterWorld, and have blisters from picking. Then I discovered that there is an auto-click function built into the game. I ended up donating $10 to buy my way out of quarantine.

If I am not mistaken, everything is limited and decays -- eventually discarded into the convenient trash bin.

Right now the avatars are UGLY. Hopefully that will improve as the game develops.

Crafting in AfterWorld is far more complex than crafting in EU.

There seem to be a lot of players from EU in AfterWorld.

And I certainly agree with Artrat about the quality of the discussion of the AW forum - too much bickering and not enough substance. I hope that there can be mature discussions here about AW.

Last edited by Great Dane; 04-05-2009 at 00:57.. Reason: correct typos
Great Dane is offline   Reply With Quote
Old 04-05-2009, 01:08   #14
Member
 
malasuerte's Avatar

Founding member of GamersHQ.com. Click here for more info
malasuerte will become famous soon enough
 
Join Date: Apr 2009
Location: Colombia
Posts: 117
Images: 5
HQD: 4,670.70
Fav Genre: MMORPG
Mosquito Kill Champion

craftting is more "complex" but at the same time it is more interesting. no luck involved in it. you know what you are going to spend to do certain amount of stuff. you put the materials in the machines and after some time (depending on the amount you are crafting) you get exactly what you were crafting and is put in your storage. no need to do hours of mindless clicking, you just leave the machine to do their job while you go on to do other things.

the autoclick function is great for mining.

Also there are some videos on youtube that show the use of vehicles some time ago. They have been removed now but are going to be used again in the future.

One down side I have noticed, but some people seem to like it, is that your storage in the diferent zones of the game are not connected. So if you want to get something from one area to another you have to "phisically" take it frome one storage and run to the next area with it. The public transport system doesn´t allow you to take nothing with you either.

This of course generates interesting alliances because carryng stuff across beast infested territory (PKers included here ) is very dangerous so you might need to go with more people to defend you and stuff like that.
__________________
malasuerte is offline   Reply With Quote
Old 04-05-2009, 05:27   #15
Member
 
Maduro's Avatar

Founding member of GamersHQ.com. Click here for more info
Maduro is on a distinguished road
 
Join Date: Apr 2009
Posts: 155
HQD: 6,216.27
Fav Genre: MMORPG

I create an Afterworld Players group... to join, go to the groups link on the right and join up.
Maduro is offline   Reply With Quote
Old 04-05-2009, 06:22   #16
Member
 
Blake Seven's Avatar

Founding member of GamersHQ.com. Click here for more info
Blake Seven will become famous soon enoughBlake Seven will become famous soon enough
 
Join Date: Apr 2009
Location: UK
Posts: 137
Images: 5
HQD: 6,909.88
Fav Genre: MMORPG

Quote:
Originally Posted by Maduro View Post
Actually, the developers have said several times that they will not be wiping AWD, the currency, at launch.
Yeah, sorry about that, Zwarky has already corrected me on that matter I haven't had the time to read the game forum recently and I missed that update.

Quote:
I have an account in AfterWorld, and have blisters from picking. Then I discovered that there is an auto-click function built into the game.
Picking is as bad as sweating but the A/C feature is a great inclusion

Quote:
I ended up donating $10 to buy my way out of quarantine.
and at least that way you get given some basic equipment when your Noobot gets to Saransk.

Quote:
If I am not mistaken, everything is limited and decays -- eventually discarded into the convenient trash bin.
Yes, it is an (L) world, crafters can select how many times an item can be repaired, once those repairs are used up the item can be disposed of.

Quote:
Right now the avatars are UGLY. Hopefully that will improve as the game develops.
Take a look at some old pictures of Project Entropia, when that was under development the avatars looked even worse

Quote:
Crafting in AfterWorld is far more complex than crafting in EU.
Complex, involving, logical and requires you to make the components not just chuck some oils and stones in machine and out pops a gun. If you like crafting stuff that kind of makes sense you will love it.

Quote:
There seem to be a lot of players from EU in AfterWorld.
Lots of familiar names and societies

Quote:
And I certainly agree with Artrat about the quality of the discussion of the AW forum - too much bickering and not enough substance.
That is the biggest disappointment as far as I am concerned

Quote:
I hope that there can be mature discussions here about AW.
Me too

Last edited by Blake Seven; 04-05-2009 at 06:30..
Blake Seven is offline   Reply With Quote
Old 04-05-2009, 06:50   #17
Member
XingTianNu is on a distinguished road
 
Join Date: Apr 2009
Posts: 38
HQD: 2,317.44
Fav Genre: Adventure

Is hard to judge something that look like nothing…

So let try to be objective.

Why I think is FAIL project.

As RCE already out Entropia am forced to look at both projects.
The main problem in Afterworld is the length of time they are behind Entropia in few words as small devs wise project it will never ( most likely ) catch up.
I believe Entropia stuff is well aware of the problems the community is bringing (most are poor loot / cost ratio to play and no items in loot).
From what I seen on few on Marko’s interview that about to change I think he want the FPC to go back in time bit on that item loot mater ( we will see how is done ).

But I believe the new Calypso to be gamer friendly in future…

Entropia is easy to play I mean you get off the ship and buy opalo/ammo go hunt.

Afterworld I took me like 10 min to realize the shop is actually the auction terminal (bad idea) need something simpler for starters like the deluxe mobile with those terminals to be easy to find. Something can be done to that is to make arrival more noob like.
On the crafting part well same many ppl play games to shoot at think they don’t really want to craft so why giving those hunters only items that are limited in time ? I mean do I really want to run to buy new weapon every time it broke? The chance for someone logging out of the game once the weapon break is almost 100%. Apparently you can repear it 10 times I think but the problem is same one day it will break I find the all limited stuff idea kind weird.

Few will say that there will be many crafters in game and the weapons will always will be available but you are wrong I remember times when in Entropia I was not able to find P2/P3 in auction and shops and that game already own player db, with many crafters !

Ofc in Entropia there is limited items but there is no limited too, in Afterworld only limited.

GFX is horrible period.

I guess there will be some kind of TP’s because I never found way out of that starting city ( maybe it will be nice to include TP ) I mean in Entropia i found TP after like 5 min in Port Atlantis.

Way to unfriendly to discover ( remember any player get hooked on something in the first 10 min in side ) once out if he don’t like it the chance of logging back are slim, TBH after like day I erased it from the PC.

To me is FAIL project.

Last edited by XingTianNu; 04-05-2009 at 06:57..
XingTianNu is offline   Reply With Quote
Old 04-05-2009, 07:11
Tesla Coil
This message has been deleted by Jimmy B. Reason: excessive complaining
Old 04-05-2009, 09:53   #18
Member
 
malasuerte's Avatar

Founding member of GamersHQ.com. Click here for more info
malasuerte will become famous soon enough
 
Join Date: Apr 2009
Location: Colombia
Posts: 117
Images: 5
HQD: 4,670.70
Fav Genre: MMORPG
Mosquito Kill Champion

Quote:
Originally Posted by XingTianNu View Post

I guess there will be some kind of TP’s because I never found way out of that starting city ( maybe it will be nice to include TP ) I mean in Entropia i found TP after like 5 min in Port Atlantis.
You can´t get out of quarantine right at the start unless you buy your way out (completing some tasks or putting some RL money in the game).

after that you can use the "metro" to travel to the diferent zones
malasuerte is offline   Reply With Quote
Old 04-05-2009, 10:02   #19
Dee
Member

Founding member of GamersHQ.com. Click here for more info
Dee will become famous soon enough
 
Join Date: Apr 2009
Location: Stockholm
Posts: 145
HQD: 6,434.72
Fav Genre: Other

In a RCE the economy are the fundament, the most important thing that needs to work smoothly. So I wonder how come they haven't implemented withdraws yet? Shouldn't it be in during alpha so it is part of the testing?
Dee is offline   Reply With Quote
Old 04-05-2009, 12:18   #20
Junior Member
 
FifthEntity's Avatar
FifthEntity is on a distinguished road
 
Join Date: Apr 2009
Posts: 8
Images: 30
HQD: 2,092.60
Fav Genre: MMORPG
actually AW is better tan EU!

yup. i still play both, but if i should choose i'd certainly pick AW over EU.

i'm not a first-day noob in either worlds (67agi & 3,8k evade in EU; rifle 28 in AW) - unlike some ppl who never got further than the quarantine zone and already imagine they know what AW is..

so, why AW?
1. graphics are slightly better than EU's, see for yourself:
link to the slideshow
ok, external slideshows not allowed..
anyway, if u write instead of the "%21%21%21%21%21%21%21%21%21%21%21" u can see it
loaded the images to the gallery here also.

the overall style of AW is more realistic, more, umm.. let's say - clean, even harsh. EU is in places a bit too gaysh and disneyland-like for my taste
AW is post-apocalyptic, with a touch of japanese/chinese aestetics. in a word - something for the snoobs

all that said - avatars in AW are pure crap! there was a plan to implement real avatars, but it's postponed atm.

2. more excitement - almost all the world is a PvP zone. meaning u can be killed by other players anytime. actual killing is quite rare but still, it gives the whole world a different feeling
there are negative sides to it also - as most ppl come from EU, they suppose in general everything should work as in EU..
when killed in PvP some of them lose their temper and start whining - ingame and on the forum..

3. post-apocalyptic setting. no fancy teleport chips for example. if u are too weak to go from point A to point B, u have no way to go there (without help)
again, EU people feel it's a Human Rights Violation but soon realize it's much more realistic this way

4. crafting is better than in EU

5. mobs AI is slightly better than in EU, more fun!

6. not a casino

my 2 cents, but, well,

Last edited by FifthEntity; 04-05-2009 at 13:13..
FifthEntity is offline   Reply With Quote
Reply

Bookmarks

Tags
afterworld, rce

Thread Tools

Sponsored Links

LinkBacks (?)
LinkBack to this Thread: http://www.gamershq.com/forum/mmorpg-games/224-afterworld.html
Posted By For Type Date
Serwery pod obstrzałem This thread Refback 07-24-2009 21:11
Afterworld - The Vault Network This thread Refback 07-03-2009 21:17
News: Feb 04th, 2009 AfterWorld gets gamespotted - AfterWorld Community This thread Refback 04-23-2009 15:33
Afterworld Thread on www.gamershq.com - AfterWorld Community This thread Refback 04-04-2009 14:55


RSS  RSS


All times are GMT. The time now is 05:12.

Copyright ©2009 - 2010 GamersHQ.com
All other copyrights and trademarks are property of their respective owners.

An ActiveIdeas.com project.