The maximal approximation I've seen is that 10% of worldwide iPhones are jailbroken. Surrendered that there are so few jailbroken phones, how can we explicate that 80% of strategy copies are pirated? The reply is smooth - the ordinary looter downloads a lot much games than the compute consumer buys. This capital that justified though games see that 80% of their copies are pirated, exclusive 10% of their possibility customers are pirates, which implementation they are losing at most 10% of their income."
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