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Old 06-18-2009, 01:02   #1
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rss Sponsored Feature: Multi-Threaded Fluid Simulation for Games



In this Intel-sponsored feature, part of Gamasutra's Visual Computing section, Intel engineer Froemke describes a multi-threaded fluid simulation system created to make virtual smoke or water for application into games.




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Old 09-29-2009, 14:57   #2
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I'm studying Fluid Mechanics in my college as part of the course and I must say it is an interesting field.

Good to see how it is applied in video games.
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