i'd like to list tools for the hobby-game-dev (like me) who don't want to pay expensive licenses and is not really forced to use the latest technology in gfx and phisycs.
my choices:
3d-game engine:
Panda 3D: a really good 3d-game-engine for very quick developing, but still able to make fully professional games. requires you to program (in C++ or python). originally developed by disney. MIT-license (free for private and commercial use).
networking:
pyRakNet: python API for RakNet
programming language:
Python: propably THE best language to get into programming, for much to many reasons to list here..
please post your tools/engines of choice in this thread, let's make a comprehensive list 
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