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Originally Posted by TheOneOmega
Hypothetically speaking, say an individual had a boatload of money and wanted to have a game created for their own enjoyment. With no need for advertising, a reduced need to test for obscure bugs, and if said individual did most of the high level design work themselves, how much do you think it would cost to produce a single copy of the game (or maybe 50 copies to cover the possibility of one breaking) if for a 3-D action or RPG game.
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You could easily get it for less than half what games normally cost. you would be surprised how much goes into the advertising. If you were considering writing the storyline for the rpg yourself as well then even cheaper. You would need some pretty hefty programmers to back up your design though and probably want to license an already made quest designer type program to save even more money. Possibly a graphics engine too. You might find the right companies would let you have those pretty cheaply if the game was non profit for you. If it turned into a profit game though and you decided to sell after it was made you might find they get funny.
I'd say therefore it depends how much you want to just pay someone to do it for you and how much you want to organise a team yourself and risk producing something not quite to the standard. I looked into doing something similar two or three years ago as I wanted to come up with the storyline side of things but I couldn't afford to pay someone to make it and I didn't know a programmer capable of doing game play. My graphics person has since moved on as well now so I've shelved the idea until I'm richer.
EDIT: sorry forgot to answer the 50 copies of the game part. It would only cost say $2-3 per disc to make the dvd's once finished at a quantity of about fifty if you got them professionally done. Of course it would be much cheaper if you made them yourself.
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