Very interesing sahel.
For as long as computers have existed, gaming has been one of the main driving forces behind advancements in computer hardware, software and performance.
I think virtual worlds, especially those with hopes of accomodating very large numbers of simultaneous users in a singlular virtual universe (i.e. EVE or Entropia Universe), are similarly a powerful driving force for enhancements in server architecture and parallel computing.
P.S. there is a dedicated forum for discussions relating to game engines and technology: Game Technology, so I have moved your thread there.
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